In their statement addressing PC Players, Hangar 13 says, “We know how important having options that best suit your PC’s performance capabilities are” but that the reason for the locked framerate is to make sure that the game’s performance is “consistent across all platforms.” Mafia III is currently locked at 30 frames per second on each platform that it is available on - Xbox One, PlayStation 4, and PC. You can join the discussion on Mafia II: Definitive Edition's PC version on the OC3D Forums.In less than a day after the release of Mafia III, developer Hangar 13 has issued (and updated) a statement regarding PC players’ complaints about the game’s framerate, stating that a solution is incoming. On PC, there has never been a better time to replay Mafia II, though we would have liked to have seen draw distances pushed further out in outdoor scenes, as this would have made high-speed driving within the game a lot easier.
In all, Mafia II's PC version now looks a lot better thanks to 2K's free Mafia II: Definitive Edition upgrade. At night, Mafia II now looks a lot more atmospheric than before, and the game looks a lot better because of it.Īgain, we can see that Mafia II's visuals are now a lot less washed out than they were previously, with the game's updated lighting and textures doing a great job to make the scene a lot more grounded and realistic. Some of the best changes to Mafia II's visuals can be seen during nighttime scenes, where the game becomes suitably darker and the game's updated lighting and shadows and be seen at the best. That said, character models and animations are the same, so while the game looks a lot better than it did, it doesn't look anything like a modern AAA release. Backgrounds are more detailed, facial features are more heavily impacted by shadows and lighting and overall the game looks a lot better in motion. When looking at the scene below, we can see how the game's use of more vibrant colours, higher resolution textures and altered colouring can impact Mafia II's cutscenes.
This makes the game's world feel a lot more active, especially within the game's earlier Winter scenes. 2K has added a lot more detail to the game's paths and roads, assign additional footprints and tyre marks to some areas. Shadow resolutions have also increased, making the game shadows appear less pixelated in a lot of areas.Ĭhanges to the game's textures go a lot deeper than just adding sharper versions of the game's existing textures. Shadows appear darker, textures are crisper and the game's use of HBAO makes the game feel more at home on modern hardware.
Every scene of the game now has appropriate levels of contrast, and the game looks a lot less washed out as a result. The first thing that's immediately clear with this remaster is that 2K Games has made some significant changes to Mafia II's lighting and colour grading. Graphically, the main upgrades for Mafia II's Definitive Edition can be seen in the game's colour grading, contrast, shadow resolution, texture resolution and ambient occlusion settings.
Without 8xMSAA enabled, 60+ FPS at 4K is possible on lower-cost graphics cards like a Geforce RTX 2070 or a Radeon RX 5700 XT.Īt 1080p, 60+ FPS framerates are available in most situations with AMD's RX 580 and Nvidia's GTX 1060 at 1080p. It is worth remembering that this game was designed for an entirely different generation of PC and console hardware, even so, we would have liked to have seen this game run better on modern PC hardware. To achieve 60+ FPS at 4K max settings (with 8xMSAA enabled), we needed an Nvidia RTX 2080 Ti. Performance-wise, Mafia II: Definitive Edition is a lot more challenging to run than we expected. While the game was a lot more demanding than expected, we were impressed by the graphical uplift that this version of Mafia II offered. Yesterday, we decided to take 2K's Mafia II: Definitive Edition for a spin, just to see how much the game's visuals have improved over the game's existing PC version.